WebGL Issues

Do any devs have experience with camera scaling/rendering bugs in WebGL versions? I've tried numerous solutions, but when I run a WebGL version of my game, which is meant to look like it does in this screenshot from the Downloadable version for Windows and Mac...

imageem2022-04-06/em031823.png

It instead looks like this:

imageem2022-04-06/em031854.png

and this...

imageem2022-04-06/em031907.png

If you have any ideas, let me know! Until then, please check out the game-- it's quite good! (I think)

https://ldjam.com/events/ludum-dare/50/prune-the-money-tree