What was the hardest part of the jam for you?

This walk cycle was the most difficult part of making our game SICKLY VICTORIAN BOY. I usually like animating, but animating a walk cycle in such a short time span with so much environmental and item art to do was insane! I had to completely redo it because the original I drew was too fast versus the actual movement speed of the character in game. Was there a part you had to redo in your game during the jam? Or something you got stuck on?
