Here we go again
I’m in for the second time!
I’ll be using Java with a custom engine, Waffle 2, the newest version of the custom framework I used last LD, this time with hardware rendering. Waffle 2 is based on LWJGL3.
Apart from that, I’ll be using GIMP (and Blender if necessary) for my art assets, and Reason for the music. Sounds will probably be done with sfxr.
This time I’ll not be alone at home, I’ll be at Goutye‘s, but we’ll work on our own games separately.
I’m really looking forward to this LD. ๐ GLHF everybody!