Dodge48 - First 90 min...
Again this time, working in PWM mode for a max of 240 minutes!
So, balls are here. Multiplayer is fixed 4-way. Pico 8 support up to 8 players, so I guess I have to find some friends & controllers :wink:

What works: * Balls lauching * Balls collision with players * Dashing, means you get a 50% speed boost, but also attracts balls to you. Might lead interesting strategies.
Must Todo: * Scoring * better HUD. The HUD is kindof very non-intuitive for now * Some sound * Menu system to choose number of players & game over
Maybe Todo:
* Bots, for single player
* Particles. Everyone loves particles effects :grin:
Remarks: * Solid color for player means "dashing" * Hollow color for balls means "ghost" for some time. Which means "uncatchable", to cheaply avoid recatching your balls immediatly after launch.