Day #1 Progress

And so day #1 has ended, and I have pretty much just wrestled technical issues and gotten very little writing done. Not exactly what you want to admit when you're writing a text-based game, but with two days left in the jam (and a mental not to not over-scope) I should still be good.

 

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This game will be all dialogue, and text messaging seemed an interesting and realistic way of tackling this. I briefly had thoughts of implementing other phone apps as well, but I think I'd just be muddying the waters. Hopefully I'll be able to just get creative tomorrow!

Now I sleep.

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