Progress reports

Hey all!

End of the first day with some new progress. Enemies pathfinding, turret rotation clamping and basic laser shooting mechanism. Tomorrow will be the hardest part of the dev with the dimensional mechanism related to the theme. So... much more to come ;)

I'm still targeting the Jam (72h) to allow me doing some proper graphics and polishing

CleanShot 2022-10-02 at 01.04.01.gif