the next day
and it looks like this is going to be another jam entry. As always, I think I massively underestimated how long some things take to implement, and I haven't even got the 'every 10-seconds' part of it yet.
I didn't want to make a progress report with so little to show after a full day of coding, but to future me - "pick something easier!"

So, what do I have: * I have a track editor ๐ * a race track with checkpoints that tracks the cars positions: * distance into current segment * distance into current lap * total race distance * ai cars (which just drive the center line) * all the basic functionality in the menus - I'm grasping at straws with this one - but I can easily restart the level and restart ships at 'last checkpoints'. I think this 'fast turn around' will be helpful when the next features today get added
and here's what I need for a viable submission: * some feature of the track that changes every 10 seconds * collisions * start and end of races * if you smash into a wall (that just closed), then you respawn at the last/next checkpoint
after that, and likely as a jam going into tomorrow, I'll try and improve graphics and polish on the 'feel' of the racing