DECAPHASE Multiplayer & Replays
I recently got game replays working in DECAPHASE. (to be released in an upcoming version) And am working on adding multiplayer. The initial idea is that each player would have a separate base and would both build turrets, and also units to send over. Factories would build units at a fixed rate. Then there would be upgrades for the unit speed and HP, as well as upgrades for the factories to build units faster. It would end up being a bit like a tower defense RTS. Let us know if you have any cool ideas for multiplayer!
Also We are 4 votes away from the minimum of 20! If you could check out the game and give us some feedback that would be awesome!!
https://ldjam.com/events/ludum-dare/51/decaphase
Screenshot from an initial basic networked multiplayer test:
