Another Compo in the Books!

Another Compo has been successfully completed! Unfortunately, I wasn't able to stream this time because I started my participation a little late and also had some technical problems with the stream setup.

For this jam, I made a game with 5 levels and 2 types of enemies, which is always less than what we plan. However, I was still very satisfied with the quality of the final product, especially the sound effects and visuals.

The part that I believe could have been improved is the lack of a tutorial and more instructions explaining why the player lost the level on the final screen. Despite this, the game has a very simple mechanic so it shouldn't be too much of a problem in the end.

gameplay2.gif

https://ldjam.com/events/ludum-dare/52/shoo