What features did you have to cut for LD52?

Hey folks!

Congrats to those who completed Ludum Dare 52! Like almost all games, my team didn't have time to implement everything we wanted for our Jam game Lunaculture.

cut-features.png

What features did you/your team have to cut to submit your game in time for Jam or Compo? I am interested to see what had to be axed to meet the deadline!