A look at character randomization
My game had quite a few nasty bugs on release which I have recently fixed but my biggest regret was that I didn't get to do more for the characters randomization sheets.
Heads:
Faces:

This was the bare minimum but suprisingly it allowed for quite a lot of variation by manipulating the textures in the shader with scaling and hue shifting.
Since then I experimented with more. Adding rotation, disortion, offsets and background colors randomization. Still the same 2 heads and 2 faces though.

Are you heading over to my game and invest your time for great funs in returns?
https://ldjam.com/events/ludum-dare/52/$320922
The only thing you have to do is to acknowledge that its Definitely Not a Pyramid Scheme!