One Step back for Two steps forward - Rat Burger Cake Sweeper v2.0

Thanks to R0J0hound for helping me solve a mental roadblock trying to figure out Cake Trains in Isometric. :sob:

Am reworking the game from scratch almost, to have a 2d layout that's rendered in Isometric 3d, as it makes more sense. I made a huge rod for my back with maths and converting between to do enemy proximity and stuff. If I do the calculations in 2d space and just RENDER to Isometric, should be a breeze! :smile:

Contiguous Cake Push ezgif.com-gif-maker(8).gif

Mobile Controls

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What it will look like when rendered in Isometric again ( without the debug stuff )

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