Second Monster on Manual
17.5 hrs of work into LD37 I have my second monster in the game (on manual control)
Got confused with Game Maker’s coordinate systems when switching between walls. Still not perfect but good enough for now.
Next up: AI and attacks.

Excuse the crap all over the gif, that’s my screengrabber messing up the recording.
I made a list of things to do in order to get what I originally intended (rather than two disjointed monsters which don’t really explain the theme), and it looks like I’m going to switch to the Jam. Hopefully I can use the extra time to add a third monster, a final boss and some voice work.
Still trying to stay within the compo rules though.