Light of the Living Dead

Game at the end of day 2

My first post and Jam with LD, I thought about entering the compo but the pressure of 48 hours was too much. With just 15 minutes left I would be posting a concept / prototype not worth playing.

So anyway I will have a game to submit come end of play tomorrow, that in itself is a huge achievement personally. I often get caught up in the fun of a new project then grow bored all too soon leaving it unfinished.

I had a mini melt down today and walked away from the PC for around 3/4 hours, which is crazy during a jam, thanks to some Twitter users I stopped moaning and got on with some code. Am confident with where I am and feel another 24 hours is plenty to finish!

TODO

  • floor tiles
  • animate hero
  • enemies drop xp
  • torch upgrades
  • level exits
  • ending
  • more enemies