The End of my Second Day of Work

It looks like I’ve finished up the vast majority of the programming for all the game mechanics I’d like to implement. Tomorrow will be spent  working on art/music/level design. The premise of the game itself is this: you play as a ghost and takeover the bodies of other enemies by haunting them, so your enemies turn into your weapons.

 

Which is a fancy way to say i made a Kirby clone 😛