Progress on my compo entry
Ok, so it took me a long time to figure out two silly bugs that were halting my development. Hoped to have a playable version by now, but I guess having collision and player controls in place is already good enough. Let’s hope I can complete everything else in time for tomorrow. Below, a video of my collision code working.The idea is a twin stick shooter were the player can use a magnetic field to attract/repel certain objects to destroy enemies, while watching out for not being hit himself. Still untitled :).