Time for sleep, with a scary TODO list

So Day 1 complete.

I’m pretty happy with progress – I’ve got minor interactions sorted out and have my scene and audio set up.

Tomorrow, I’m going to start by looking at the second “part” – a map and a gui for sending commands. Probably going to start with a bit of art and move on to the logic afterwards.

Then, I’ll look into displaying the game state information on a second “map”, but leave this as a GUI element.

 

Gotta work out how to transfer from WASD/mouselook to clicking buttons on screen in Unity for all this…

 

Night all, may your caffeine sustain you through the night.