Core gameplay is 75% complete

This is me walking around, ‘charming’ kids with my placeholder tune (Me whistling into a mic). The rats occasionally decide to eat nearby kids, the randomness is ENTIRELY INTENTIONAL (It totally isn’t!).

The objective will be to charm the kids to safety, avoiding the nasty rats.

Things left to do:

  • A ‘Rat’ tune which will scare rats away, but also the kids!
  • A life meter for the Piper
  • End of level goals
  • A journal to track saved/dead kids
  • Option to cannibalize a kid to claw back a life
  • Actual levels
  • Art
  • Non-annoying pipe tunes
  • Decent Ui