After 6 hours of brainstorming and polishing the chosen idea, I'm ready to go!

This time I wanted to try a different method: I didn't want to start working till I have a solid design!

So I've just started working on my submission where Vampire Survivor meets Unrailed!

Previously I always ended up with flawed, not so fun games, even if they were technically polished. I wanted to fix this.

So now I spent double the time, 6 hours on brainstorming and polishing, downscaling the idea to make sure that I'll work on the right and only on the must have things.

It feels like I can achieve everything by tomorrow evening, but we will see... there are always surprises on the way! :D

For example I'm making a 2D game again, which I haven't done in ages... so it's going to be exciting and risky for sure. But I feel 2D would fit my game better.

Anyway, good luck everyone! :)