First Night Progress is Good-ish

After our first five hours, my team and I have a fairly solid idea of what we're making. The issue is we've had was how to make what we're making. lol

We've opted for a very simple, straightforward interpretation of the theme, and a simple FPS system. It was all going well until some of our ragdoll models... well, let's just say they had a few issues.

First, they melted instead of ragdolling, giving the models a jello-like appearance.

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Later they got together and 'danced.'

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Suffice it to say, dancing/spasming baddies was not in the design doc.

Eventually though, they fell in line.

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Now to rest for an early start tomorrow!