Shadow Test [raw] LD32LD #32 18. Apr 2015 ยท 14:57 UTC · 38 hours after compo start by coasterspaul · 0 I decided to make a 3d game with 2d sprites. This required two things: Sprites leaving proper shadows forward/backward Invisible planes for sideways shadows [for added depth] With a built-in shader and a custom shader, I’m able to do both.