How it was going
In development, we try to stick to the classic git flow. However, this is not something worth spending time on at a game jam. Therefore, all commits go to the Main branch. :)
Here, by the way, you can see an approximate schedule of work on the project. SAT: 10:37 - 00:32 SUN: 16:06 - 23:32 MON: 8:20-10:30 and 19:28 - 2:33

You can see that we had quite enough time to sleep, and working in Unity took about 30 hours out of 72 total time. :)