LD Compo update #1
First compo i’m participating, and i’m pulling an all nighter… Twice 😀 If you don’t know what that means, I’m doing a 48 hour long livestream and progress reporting over at twitch.tv/jamesgudge
So here’s what i’ve got:
The game is a western style game, where the main character wields a cactus pitchfork, creating blocks to reach inaccessible areas. when the blocks are being constructed, they disobey physics and float in place, but can be stepped on, but when the construction is completed, they fall to the earth to become part of the terrain, and allowing you to create another structure 
the red ball is a bullet the ai is shooting at you, it’s one of the enemies you need to destroy in order to progress.
pitfalls, spikes, traps, and all kinds of things that will murdelize you are on their way.
Tags: compo, game, Ludum Dare, progress, screenshot, unity, unity3d

