So turns out compiling was a bit of a nightmare

I had previously compiled a raylib game to wasm but not a SDL one, so i was expecting to have some difficulty getting used to it, but then it turned out I also had to compile a different library that I was using to wasm manually to get it to work, which ended up taking almost 2 hours, but I managed to pull it off in the end. Music does not play but other than that the game seems to work just finePeek 30-04-2023 23-24.gif