A quick tuto on how we created so many buildings fast
https://ldjam.com/events/ludum-dare/53/postal-hero
Hi everyone! I've received a lot of feedback from people impressed by the huge city in our game, especially the variety in our buildings. So, I thought it would be cool to share how I created so many buildings in the game.
From the start, we wanted a large city that allowed the player to navigate without a map. Therefore, we needed to avoid the repetitive aspect of buildings while working on the level design.
Firstly, we needed to define the artistic direction of the project, so I started working on these two buildings to discuss with the team.

Drawing inspiration from my work at Blue Canvas Media, I decided to create a building kit, which resulted in:

The idea was to quickly create about fifteen houses from this kit to populate the city. Then, like in a game, all we had to do was take different elements and assemble them to create coherent properties.
Have you played our game? https://ldjam.com/events/ludum-dare/53/postal-hero
What did you think of the city? Do you want more tutorials or more detailed tutorials? Feel free to comment on this post, and I'll respond to everyone!