Post jam version with Controller Support and QoL Improvements
The main critical feedback we've had about Elevander of the Emu Express has been that our little chicken is too hard to control! Whilst our intention was to make a "challenging control scheme" that strayed from typical platformers, we have put together a post-jam version with controller support and some quality of life changes that may help with the learning curve.
If you have a windows controller (PS4 doesn't work out of the box in Unreal Engine without us having the PS devkit sadly), you can use it during a level to control the chicken. We haven't updated menu's to work with controller.
Controls
- A: Flap
- X: Dash
- B: Drop mail
- RT / LT: Cycle mail
- Left Stick: Jump/Dash direction
Post Jam Updates include:
- Significantly increased stamina regen while grounded
- Removed "stun effect" when hitting your head on a wall
- Increased rate in which you can "flap" (jump)
- Updated glide to have a consistent fall speed when flapping or dashing.
- Attempted to fix mail duplication bug
