Mostly got the main mechanics done
So everytime you kill an enemy, a block spawns, therefore limiting the space :smirk:

Now I gotta implement path finding and some gfx and sfx for the feedback and hopefully we can actually have some fun playing this
So everytime you kill an enemy, a block spawns, therefore limiting the space :smirk:

Now I gotta implement path finding and some gfx and sfx for the feedback and hopefully we can actually have some fun playing this