End of Second Day
Making great progress! 10 levels complete!

I added some juice, so things fly onto the screen.

I added the second robot type, who get their own set of instructions. I added a jump which moves two spaces and can cross gaps, but does nothing if two spaces ahead is blocked.

I added some cramped levels with multiple robots to manage, since if they crash the explode and you have to start over.

I have plenty of content and a good range of difficulty. I have one or two more features I can cram in tomorrow, but most of tomorrow is dedicated to music, sound, and polishing what I have.
Good luck all!