Post Mort
The results are in and... my game is pretty average. For a one day build I'm really happy with that.
The thing I got the most comments on were the controls. They are set at a 45 degree angle to the camera. I know it's not a common control scheme, so I'm not entirely surprised by that. I think it's more common in isometric games where everything is very square.
Anyway, the one surprise for me is that the mood score was my highest score. I set out to create a nice chill atmosphere, and I achieved that. I'm glad it worked out.
Now I definitely need to learn a bit more coding before trying this again. I would love to make something a bit better than average next time.
