Excited for this one

I finally slaughtered all! Unfortunately some of my favorite were duplicated all along, I counted at least 4 of "chain" or "chain effect". Let's hope one of them make it through.

slaughtered.png

I'm very excited for this one, my last was the 51. I think I'll be using TIC-80 this time, but with a twist: I'll code in Fennel. I have a lot of interest in LISP languages, but never did anything in Fennel before. TIC-80 also allows Scheme, and maybe that would've been the best choice, since I code a lot of Racket, but I think the Fennel's mascott is cute.

I already started writing some basic snippets of code that can be useful:

  • Collision functions
  • Sprite animations
  • Dialog system
  • Camera shakes
  • Simple Particle System
  • Game state management

On my last LD I used another Fantasy Console (WASM4) and coded the game in C because that's a language that I have experience, but I knew nothing about the console library functions and had to write all the above from scratch within the compo and that took a lot of time.

One more week!