I will most likely be in
At the moment, I’m kind of busy with two projects, but I may be able to make some time for this weekend.
If I participate, the project will be hosted on GitHub, here. Until the competition starts, I’ll be adding some code that will be testing rendering, input, and audio.
Tools I will use:
GCC – C++ compiler
gVim – Text editor
GIMP – Image manipulation
Blender – Any 3D assets will be made with Blender
Libraries: SDL, OpenAL, OpenGL
LMMS – Audio creation
Audacity – Audio editing
Windows and Linux are my target platforms.
Tags: ld32