I will most likely be in

At the moment, I’m kind of busy with two projects, but I may be able to make some time for this weekend.

 

If I participate, the project will be hosted on GitHub, here.  Until the competition starts, I’ll be adding some code that will be testing rendering, input, and audio.

 

Tools I will use:

GCC – C++ compiler

gVim – Text editor

GIMP – Image manipulation

Blender – Any 3D assets will be made with Blender

Libraries: SDL, OpenAL, OpenGL

LMMS – Audio creation

Audacity – Audio editing

 

Windows and Linux are my target platforms.

Tags: ld32