Old School

You're from the Old School?
- Don't use engines, use libraries or graphics api : OGL, DX, SDL, SFML, RayLib, MonoGame, Love2D, PyGame ...
- For graphics use the following tools : PaintNET, Asesprite, Blender, Gimp
- For sounds : Audacity, bfxr, Beepbox
- You stop updating the game after the competition ends
- Do you understand what language and its dialect is shown in the picture)) X. Write code even when there is no keyboard))
You can describe your tools in the comments