wrapping up the first day

I'm wrapping up the first day. It's been quite long, but I think I did a lot less than I wanted. I'm questioning my picking of Fennel for this one, I'm not applying any LISP per se, but making it the lua way with more complications. Anyway, here's what I have so far:

clonestacking2.gif

All the player movement and clone-summoning mechanics. Next is:

  • button/door mechanic
  • level flow (game over, next level, restart)
  • music: i've been adding sfx to everything but I got no music yet
  • tutorial / intro screen
  • particle system for feedback
  • graphic improvements: i want to redo some of the sprites and change some colors