wrapping up the first day
I'm wrapping up the first day. It's been quite long, but I think I did a lot less than I wanted. I'm questioning my picking of Fennel for this one, I'm not applying any LISP per se, but making it the lua way with more complications. Anyway, here's what I have so far:

All the player movement and clone-summoning mechanics. Next is:
- button/door mechanic
- level flow (game over, next level, restart)
- music: i've been adding sfx to everything but I got no music yet
- tutorial / intro screen
- particle system for feedback
- graphic improvements: i want to redo some of the sprites and change some colors