Day 2 - Map & Bug Fixes
So, with Day 2 almost over, I've worked on Beansters a bit. I fixed a little bug in the fighting system, allowing players to attack/heal as many times as they want. I also got to work on the map, and other little things for the fighting mechanic. Now since my last post didn't have any gameplay photos/gifs/videos or whatnot, I decided to add TWO here - one of movement and one of a battle. Here you go:
