A new demon
First "steps" towards the new demon with procedural animation.
I built a "FABRIK"-style solver to animate the legs, this makes the updates very efficient. The worst case would one update pass over 8 positions per phyics frame.
First "steps" towards the new demon with procedural animation.
I built a "FABRIK"-style solver to animate the legs, this makes the updates very efficient. The worst case would one update pass over 8 positions per phyics frame.