Finished 4 hours early! (But secretly 20 hours late)

I did it! I have a cute horror RPG for the Gameboy Color that didn't exist 3 days ago. I'd originally planned to submit it for the compo, but I was a bit naive in making a bit too much game in a tool I haven't used before (GB Studio is great by the way.)

Stringing together the turn based combat in an engine that's not really made for it was a good challenge, and I'm super proud of how polished it all feels.

As a bit of a bonus, I've even got it running on actual hardware! IMGem6774.jpg IMG/em6777.jpg

Super happy with how it's come out, though I definitely sacrificed sleep in exchange for quality.

I need to make an itch page and then get some sleep.