Bean & Brew : A summon-platformer.

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It was a lot of fun to work on Bean & Brew.

Using summons as a way to navigate a platformer really takes an genre that's well explored and gives it a bit of new life, by twisting the way common actions like 'jumping' and 'dashing' are used. By making 'jumping' and 'dashing' an actual entity with a delay, and attached behaviour the platforming not just about timing after you jump or dash, but also how timing works before you jump or dash. It was a fun concept to explore and I had a lot of fun!

Make sure to play it here: https://ldjam.com/events/ludum-dare/55/bean-and-brew

Can you become the G.O.A.T. and defeat the current fastest 0:57:70 speedrun?

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