PS1 sprite animation support added in!
https://www.youtube.com/watch?v=oQXa7KJfyHU
I have now most of the things I need to start the actual game development in my PS1 framework. - Double buffered rendering - Input - Reading files from CD - Playing music for CD - Playing sounds for SPU - Adding textures to VRAM - Rendering vertex colored 3D data - Rendering texture mapped 3D data - Animation system for textures - Rendering text - Debugging tools
I still need to add tessellation and clean up how I handle memory and then I can making gameplay and level systems.
Not gonna have time to make a 3D model importer, so the game will most likely just be textured quads!