Larva dungeon crawler (pun intended?) in a tree

Living in UTC +2 I went to bed after having read the jam theme. When I woke up I got this idea of making a Snake game where you move between apples in a tree, and if you miss you fall to your death. :snake: :apple: :deciduous_tree:

My main approach for this LD though is to have a clear goal in the game. I thought that just eating apples and getting longer felt uninspiring, so the idea evolved into a dungeon crawler. You would start in an egg, move about as a teensy larva, get bigger and more agile, form a pupa and then finally becoming a butterly or something similarly beautiful! :sparkles: I've always been drawn to dungeon crawlers so hopefully I can create something that at least feels like one.

So far using Godot 4 and Gimp. Aiming to make something pretty in Procreate. :paintbrush:

ezgif-2-0cbbf5a5e7.gif

I haven't worked much with terrain and polygons in Godot, so this is good exercise.

sketch_1.jpg

Putting ideas on paper usually helps.