I’m in! LD #32

Yay. So this’ll be my third Ludum Dare, and with luck my second successful Ludum Dare.

I shall be using either WebGL or Unity3D, honestly depending on how I feel when I start! (as well as: bxfr / paint.net / (sublime text 2 / node.js) || (Visual Studio Community))

I’ll be aiming for a 2D game, with as inspired by the key note something a bit different, which for me is more of a focus on art / visuals than I normally take. Soo that’ll be some focus on art / visuals rather than just geometric shapes.

If I use WebGL I’ll be using my engine/framework which has been up on github for quite a while, if not given much love recently https://github.com/delphic/Fury. It’s not much more than an organised bunch of helper functions and state rebinding minimisation at the moment, still this should be fine for just rendering unlit sprites!

Being in the UK and fond of sleep I’ll not be starting until several hours in when I get up at a relatively normal time, so I’ll likely work under a blog / twitter blackout so I don’t get demoralised by much further ahead all those who start on time are (and / or just how much better people’s ideas tend to be).

Good luck and have fun everyone!