My NES game is alive(ish)

Now that the basic stuff is working, I'll try to sleep a bit. (the spotlight effect took me the most of the time today... The NES doesn't have layers, so the spotlight is made of black sprites and I need to keep drawing and erasing tiles under it as it moves)
Tomorrow I'll work on just polishing it (add some music, or at least some sfx... a high score screen, maybe I'll even try to "de-programmer-art-ify" it). With some luck I could even try submitting it as a Compo entry :)