Obligatory “I’m in” post
Well, it’s this time again. Time to declare.
Goals:
* A game that is easy to learn.
* A game that feels fair to play.
* A game that is hard to master.
* I will deliberately not focus on graphics and music/sound in order to maximize the above.
Tools:
* Unity3D, because I like it.
* My little library for observer-pattern code entry points in Unity https://github.com/zigszigsdk/Quigs
* Unitys Standard asset – most likely just a skybox, a few textures and character controller.
* Sound: BFXR
* Music: fakemusicgenerator.com => SynthFont with the file “SGM-V2.01.sf2” (google the file name)
Alright, with that out of the way, lets make some killer games!!