I’m in!
I’m in! After being unable to participate in LD31, I’m hoping to get a lot out of this one. Such as, you know, a working game.
Engine: Unity 5 (or Phaser, possibly)
Editor: Unity 5 (obviously) and Visual Studio 2013 or Sublime Text 3
Art: Paint.NET, FireAlpaca, GraphicsGale, Krita, Inkscape, the GIMP (I have a very…special…workflow)
Audio: SFXR/BFXR, PXTone, Musagi, Audacity, Sunvox, ToneMatrix/iNudge
Other: yED and Google Docs/Spreadsheets for planning
I’ll also hopefully be tweeting my progress: https://twitter.com/cdrchdev