I’m in!
Hey guys,
I will be joining Ludum Dare 32! My first ludum dare went quite well, but my game only had one mechanic and I spent too much time trying to import models with Three.js. This time, I’ll try to make something a little more ambitious.
Tools
I will probably use Unity. Although I might use Three.js like last time or some other Javascript library like Phaser. I will use Paint.net and/or Photoshop for graphics and I will use Blender for modelling if necessary(although I haven’t used it since last jam and have most likely completely forgotten how to use it). For audio I will use bfxr, audiosauna or maybe something else if I can find some time to learn it.
Happy jamming!