Making my puzzle game easier to read

Got underscore hints into my terminal game (Rust)

The problem was, it was very difficult to determine how many characters to guess, but now it's clearly indicated. Untitled.png

I used a simple little algorithm to get it to format it just the way I wanted! With rust, it was fairly easy to build out my intent, using psuedocode first, and then translate that into imperative statements, blocked into functional code. buntitled.png

edit: oops im still calling the whitespace asterisks in one spot XD