Battle UI Overhaul Incoming!
We heard your feedback loud and clear (thank u thank u thank u!), fellow mad scientists, and we’ll be rolling out some Monkepok madness for the Battle UI soon! 💥 Here’s what’s coming:
Bigger, beefier health bars! Watch those HP numbers drop like a rock in real-time! 🎯
Bye-bye, unreadable battle log! Let’s be honest, no one was reading that novel mid-battle anyway xD. Instead, we’ve gone full action mode and added damage numbers that pop up right above your creature’s head and the enemy’s. More explosions, less text!
CRT effect added! Because what’s better than a battle? A battle that looks like it’s happening on an old-school TV :DDD! We’re bringing that retro vibe straight into the fight screen. 📺
Large number suffixes! No more tiny endless numbers cluttering the screen—now you’ll see damage like “1.000K,” “1.000M,” and beyond, so you can focus on wrecking the enemy and less on counting zeros. 🚀
Get ready for battles that hit harder, look better, and explode with even more chaos! 💥 Let the Monkepok mayhem continue muahahaha >:D! https://ldjam.com/events/ludum-dare/56/monkepok
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Let us know what you think about us cooking!