Day 1 Progress
My first day's progress was not too bad (I've definitely had worse starts to a compo) but I didn't quite finish all the things I was hoping to. I wanted to have had all the game mechanics in a nd working, so I could juts focus on the art and sfx (yeah right!) today.
My idea for this compo was the same that I originally penned 3 years ago here LD48 'Deeper and Deeper'.
I also miss-scope during the planning, and had to make a cruddy little level editor yesterday (still need to actually make the level though)
I kind of have most of the mob behavour working, and the end game conditions are triggered, so I think I might just be able to finish a compo submission by tonight :D
here a little demostration of a group of dwarves exploring a cave:
