Ready to try this challenge!

I was a bit disappeared after my successive jam fails. But I’m back!

I think I learned something after 3 fails: “Let the theme guide the game, not destroy them”.

What it means? I usually used the theme to make a “gorgeous idea” and latter try to make it. But after, having nothing, the jam finished in frustration.
This jam I will make “something” from the beginning no matter what, and use the theme as the oracle of design decisions.

I hope, with this way I’ll be able to finish a jam game again ๐Ÿ˜€

Happy Ludum Dare to all!