Is it really that time again?
So, I’ve completely forgotten to write my entry post I just realized. Hopefully this’ll go better than the MiniLD I tried earlier, so I can get a proper game out and have some fun.
I’m going to stick to writing the game in C++ for this entry too, though I’m very much wanting to do this game with the OpenSceneGraph library instead of SFML like I usually do. I just need to get myself a crash course in doing scene graphs in games, which I’m hoping I’ll have time for during the warmup.
If I can’t get my head around it then I’m going to fall back to SFML as a safe card though.
So my tools will most likely be;
- CMake
- Visual Studio 2103 / Vim + Makefiles + Clang + GCC
- Gimp
- Blender
- Audacity
- cgMusic
- C++11
- Angelscript
- OSG / SFML
If anyone has knowlege about doing scene graphs I’d love to hear some comments on this plan, apart from that though I wish you all a nice Compo and a nice Jam.