MiniLD #58 – Gravity Pong – Dev Update 2.
So since my last post earlier on I’ve had a few issues with some of my stuff being lost after unity decided to freeze, but I managed to get it back to how it was (Since it was the scene.)
I’ve managed to get a fair bit done, including adding automated paddles which act more as obstacles than being any help, I’ve also added in the goals and a ball reset when you hit the goals.
On my Youtube channel there are the development timelapses as well.